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Travis Run (EN)

@travisrunfunPublic Channel

👔 Official Travis channel 🤙🏻 News, drops, TRVS updates and all things Run Travis Run

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Sep 20, 2026, 11:51 PM
Updated
May 15, 2026
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Channel Information

Channel Information
Channel NameTravis Run (EN)
Username@travisrunfun
CategoryBreaking News
LanguageEnglish
CountryUnited States
Members4,167
Channel TypePublic Channel
CreatedMay 15, 2026
Last UpdatedSep 20, 2026 • 6 days ago
StatusActive

Ranking

Global Ranking
#4776-6
Language Ranking
#970+1
Category Ranking
#94-1

Participant Growth (Last 6 Days)

Total: 4.2K
24h growth: -49 1%
05/1507/1108/2309/0209/1109/20

Latest Posts

Travis Run (EN)

Sep 02, 2026, 16:02

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📊 SEASON 1 IN NUMBERS


The first season of Travis Run has come to an end.


Over the course of 10 weeks, the project has come a long way from the first gameplay tests and economy experiments to a full-scale season featuring weekly payouts, boosts, missions, Travis Pass, TRVS Farming, and anti-fraud systems.


Now it's time to look at the key numbers from Season 1:


🟠 40 182 registered users
🟠 22 881 Season 1 participants
🟠 3 380 563 games played
🟠 260 869 236 GEM collected
🟠 1 100 000 TRVS distributed to players
🟠 152 424 boosts purchased
🟠 230 678,25 TRVS spent on boosts
🟠 110 650 1525 TRVS sent to the referral pool
🟠 171 051,98 TRVS sent to the burn pool
🟠 6 430 bots and cheaters blocked
🟠 314 475 m longest distance record
🟠 2 466 626,5 GEM highest GEM record

Season 1 gave us valuable insights into player behavior, helped us test and improve core gameplay mechanics, strengthen the in-game economy, and lay the foundation for the TRVS ecosystem.

The race continues

🔣 https://t.me/trvsrunbot
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Travis Run (EN)

Sep 02, 2026, 16:02

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🕯 TRAVIS RUN x RIP CANDLE

The first official partner collaboration has arrived in Travis Run.

Our first guest character is RIP Candle — one of the leading DeFi projects in the Axiome ecosystem, a meme token with strong utility and its own growing product ecosystem.

The dark and atmospheric RIP Candle mascot is now available in Travis Run as a playable character, along with the exclusive RIP Candle-themed map.

With this collaboration, Travis Run is launching a new format for in-game partner integrations. From now on, ecosystem projects can become part of the game itself—not just through posts and announcements, but directly through characters, maps, missions, events, and future in-game activities.

Grab the new skin, explore the RIP Candle map, and experience the first partner content in Travis Run!

RIP Bot: https://t.me/Ripcandle_bot
RIP Channel: https://t.me/RIPCandleEn

🔣 https://t.me/trvsrunbot
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Travis Run (EN)

Sep 02, 2026, 16:02

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🔥 SEASON 1 BOOST ECONOMY RESULTS

Season 1 of Travis Run was not only a race for GEM, distance, and leaderboard positions, but also the first major test of the game's economy.

Throughout the season, players actively used boosts to improve their performance, run longer distances, collect more GEM, and compete for both weekly and seasonal rewards.


Season 1 Boost Economy Highlights:

🟠 152,424 boosts purchased
🟠 230,678.25 TRVS total boost revenue
🟠 110,650.1525 TRVS distributed to the referral pool
🟠 120,028.0975 TRVS sent to the burn pool


Most popular boosts by number of purchases:

🥇 Vinyl Records
🥈 Barriers
🥉 Shield


Top contributors to the burn pool:
🔥 Jetpack — 18,385.52 TRVS
🔥 Vinyl Records — 17,732.68 TRVS
🔥 Shield — 17,167.62 TRVS
🔥 Cones — 15,814.59 TRVS
🔥 Barriers — 13,435.34 TRVS


Top contributors to the referral pool:

🟠 Vinyl Records — 17,406.57 TRVS
🟠 Jetpack — 16,738.48 TRVS
🟠 Cones — 15,266.90 TRVS
🟠 Shield — 14,076.38 TRVS
🟠 Barriers — 13,119.66 TRVS


In addition, players purchased 2,058 skins using GEM during Season 1.


Season 1 proved that boosts have become an essential part of both the gameplay and the economy of Travis Run.


As the project continues to evolve, the in-game economy will become even deeper, and gameplay mechanics will play an even greater role in the TRVS ecosystem.

🔣 https://t.me/trvsrunbot
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Travis Run (EN)

Sep 02, 2026, 16:02

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🏆 SEASON 1: ADDITIONAL REWARDS

Alongside the weekly payouts, we're preparing additional Season 1 rewards for the 10 most active players across five categories:

🟠 Most GEM collected
🟠 Best distance records
🟠 Most games played
🟠 Most boosts used
🟠 Most invited referrals


Reward distribution:

🥇 1st place — 5,000 TRVS
🥈 2nd place — 3,000 TRVS
🥉 3rd place — 2,000 TRVS
4th–5th place — 1,500 TRVS each
6th–10th place — 1,000 TRVS each

A player can receive multiple rewards if they finish in the TOP 10 in more than one category.


TOP 10 by GEM Collected

Rakser1979 / 3.416.406 GEM / 5000 TRVS
AlekseyNefedov / 2.287.163 GEM / 3000 TRVS
Vesela1981 / 1.815.777 GEM / 2000 TRVS
GeneRaLove / 1.265.109 GEM / 1500 TRVS
astapc4ik / 1.061.661 GEM / 1500 TRVS
CEO_FOX / 1.001.720 GEM / 1000 TRVS
matvey1792 / 857.763 GEM / 1000 TRVS
sashko38 / 838.309 GEM / 1000 TRVS
mozcoll / 829.163 GEM / 1000 TRVS
skawsarvai1 / 801.188 GEM / 1000 TRVS


TOP 10 by Distance

Rakser1979 / 364,936 m / 5,000 TRVS
AlekseyNefedov / 330,331 m / 3,000 TRVS
matvey1792 / 276,929 m / 2,000 TRVS
Kairat0707 / 263,157 m / 1,500 TRVS
no_humble / 231,838 m / 1,500 TRVS
lionforyou / 192,012 m / 1,000 TRVS
Sprut066664 / 189,105 m / 1,000 TRVS
keks_hesk / 163,493 m / 1,000 TRVS
lyolishkaO / 136,514 m / 1,000 TRVS
TravisRun1 / 83,964 m / 1,000 TRVS


TOP 10 by Games Played

Palyboytrvs / 9,348 games / 5,000 TRVS
AnaBar25 / 6,748 games / 3,000 TRVS
babu4029 / 6,352 games / 2,000 TRVS
Annarudenk / 5,407 games / 1,500 TRVS
Ajjj1979 / 5,025 games / 1,500 TRVS
Irlxa60 / 4,943 games / 1,000 TRVS
SergeyLeonchuk / 4,658 games / 1,000 TRVS
Mlubava / 3,918 games / 1,000 TRVS
mahafuzul72 / 3,583 games / 1,000 TRVS
HaridasBiswas / 3,505 games / 1,000 TRVS

TOP 10 by Boosts Used

Kairat0707 / 15,416 boosts / 5,000 TRVS
Rakser1979 / 15,074 boosts / 3,000 TRVS
sashko38 / 11,131 boosts / 2,000 TRVS
matvey1792 / 10,466 boosts / 1,500 TRVS
Vesela1981 / 9,924 boosts / 1,500 TRVS
astapc4ik / 9,280 boosts / 1,000 TRVS
AlekseyNefedov / 5,179 boosts / 1,000 TRVS
vsk_11 / 4,769 boosts / 1,000 TRVS
keks_hesk / 3,111 boosts / 1,000 TRVS
TravisRun1 / 2,954 boosts / 1,000 TRVS


TOP 10 by Invited Referrals

GeneRaLove / 33,393 referrals / 5,000 TRVS
CEO_FOX / 25,629 referrals / 3,000 TRVS
Tctg1995 / 19,359 referrals / 2,000 TRVS
fatofayel / 18,963 referrals / 1,500 TRVS
skawsarvai1 / 18,560 referrals / 1,500 TRVS
Suppoadmin21 / 18,528 referrals / 1,000 TRVS
ShakilTechBangla / 18,524 referrals / 1,000 TRVS
the_shantoboss / 15,874 referrals / 1,000 TRVS
foraqyll / 11,430 referrals / 1,000 TRVS
Alexx998 / 10,135 referrals / 1,000 TRVS

Additional Season 1 rewards will be credited by the end of today after the final verification of all results.

👉 https://t.me/trvsrunbot
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Travis Run (EN)

Sep 02, 2026, 16:02

🏁 THE FINAL WEEK OF SEASON 1 IS COMPLETE

The final stage of Season 1 has come to an end, closing the opening chapter of Travis Run.

The Week 10 results have been reviewed, the leaderboard has been cleaned, and payouts have been sent to players' wallets inside the Mini App.

The final weekly prize pool of 150,000 TRVS has been distributed among honest players.


Main Week 10 stats:

🟠 4,114 participants took part

🟠 194,893 games were played during the week

🟠 Players collected 33,803,826.2 GEM

🟠 Player payouts ranged from 0.003 TRVS to 2,909.35 TRVS

🟠 1312 accounts were blocked for signs of cheating, automation, multi-accounting, or result manipulation


Boost economy:

🟠 18,631 boosts purchased by players

🟠 23,034.5 TRVS spent on boosts

🟠12,091.74 TRVS sent to the referral pool

🟠10,942.76 TRVS sent to the burn pool


Travis Pass stats:

🟠 2,150 TRVS generated through Travis Pass this week

🟠 Approximately 1,169 TRVS sent to the referral pool

🟠Approximately 981 TRVS sent to the burn pool

🟠 259,693 GEM additionally credited to weekly results through Travis Pass bonuses


Final burn pool of the week:

🔥 11,923.76 TRVS


Best Week 10 results:


GEM leaders:

🥇 Vesela1981 — 534,414 GEM / 1,425.31 TRVS

🥈 Rakser1979 — 440,504 GEM / 1,174.84 TRVS

🥉 GeneRaLove — 412,813 GEM / 1,100 TRVS


Distance leaders:

🥇 Kairat0707 — 106,399 m / 2,909.35 TRVS

🥈 sashko38 — 102,378 m / 2,799.4031 TRVS

🥉 astapc4ik — 98,737 m / 2,699.84 TRVS


Season 1 has officially come to an end.


Over these ten weeks, Travis Run has grown from its first weekly competitions into a complete game economy with weekly payouts, boosts, missions, Travis Pass, TRVS Farming, and automated anti-cheat systems.

Throughout this week, we'll be sharing the full Season 1 recap, key statistics, and our plans for the next stage of Travis Run.

🔣 https://t.me/trvsrunbot
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Travis Run (EN)

Sep 02, 2026, 16:02

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🔥 TRVS FARMING IS LIVE IN AXIOME WALLET

One of the most anticipated updates for Travis Run has already been released.

TRVS Farming is now available directly in Axiome Wallet. This mechanic allows you to send your TRVS into the farming contract and receive 10% monthly rewards in TRVS tokens.


Main details about TRVS Farming:

🟠 APR: 120%

Rewards start accumulating immediately after TRVS is sent to farming.


🟠 Reward Pool: 25,000,000 TRVS

Farming rewards are paid from a separate pool.

In total, 25% of the entire token supply has been allocated to TRVS Farming.


🟠 Rewards are claimed separately

Burn does not apply to reward claims.


🟠 Withdrawal is available at any time

The deposited amount can be withdrawn whenever you want.

When withdrawing the deposited amount, a 10% burn applies.

For example, if you withdraw 100 TRVS, 10 TRVS will be burned, and 90 TRVS will return to your wallet.


🟠 No minimum amount

You can start farming with any amount.


The new Android version of Axiome Wallet is already available https://axiome.fra1.cdn.digitaloceanspaces.com/releases/android/axmapp-release-2-6-83.apk.

The iOS version is waiting for the update.

🔣 https://t.me/trvsrunbot
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Travis Run (EN)

Sep 02, 2026, 16:02

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🏁 THE FINAL WEEK OF SEASON 1 HAS STARTED


Week 10 is now live in Travis Run.


This is the final week of the first season, after which the project will move to the next stage of development. And this final week will be the biggest one of the season: the weekly prize pool has been increased to 150,000 TRVS.


But this week is not only about the Week 10 payouts.

The final results of Season 1 will also affect additional seasonal rewards.

At the end of the season, a separate prize pool of 90,000 TRVS will be distributed among the most active players.


Reward categories:

🟠 Most GEM collected
🟠 Best distance records
🟠 Most games played
🟠 Most TRVS spent on boosts
🟠 Most invited referrals

In each category, the TOP 10 players will receive rewards.


Reward distribution in each category:

🥇 1st place — 5,000 TRVS
🥈 2nd place — 3,000 TRVS
🥉 3rd place — 2,000 TRVS
4–5th place — 1,500 TRVS each
6–10th place — 1,000 TRVS each


One player can receive multiple rewards if they reach the TOP 10 in several categories at once.


This means the results of the final week can affect several payouts at the same time:

🟠 the Week 10 payout
🟠 the final Season 1 rewards

Collect GEM, improve your distance, complete missions, use boosts, and keep an eye on the leaderboard.


Play fairly: all results are reviewed before weekly payouts and seasonal rewards.


Season 1 is entering the final stretch. The final battle is already underway.

🔣 https://t.me/trvsrunbot
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Travis Run (EN)

Sep 02, 2026, 16:02

🏁 WEEK 9 IS COMPLETE

The ninth week of the first season of Travis Run has come to an end

The Week 9 results have been reviewed, the leaderboard has been cleaned, and payouts have been sent to players’ wallets inside the Mini App.

This week, the number of abnormal results became noticeably lower. The system for automatic checks and suspicious activity detection is already running, helping us find boosted results, unusual game sessions, and connected accounts faster.

In total, 217 accounts were blocked in Travis Run this week for signs of result manipulation, automation, or participation in bot farms.

Most of these accounts were detected by the system, which continues to learn and strengthen leaderboard protection. Our goal remains the same: rewards must go to real players for honest results.

The weekly pool of 120,000 TRVS was distributed among honest players.


Main Week 9 stats:

🟠 7,697 participants took part

🟠 442,802 games were played during the week

🟠 3,105,461 GEM collected by players

🟠 Player payouts ranged from 0.003 TRVS to 4,330 TRVS


Boost economy:

🟠 940 boosts purchased by players

🟠 22,629.5 TRVS spent on boosts

🟠 11,832.115 TRVS sent to the referral pool

🟠 10,797.385 TRVS sent to the burn pool


Travis Pass stats:

🟠 2,650 TRVS revenue from Travis Pass this week

🟠 Approximately 1,423 TRVS sent to the referral pool

🟠 Approximately 1,227 TRVS sent to the burn pool

🟠 58,626 GEM additionally credited to weekly results through Travis Pass bonuses


Final burn pool of the week:

🔥 12,222.835 TRVS


Best results of the week:


GEM leaders:

🥇 Vesela1981 — 403,344.6 GEM / 799.2393 TRVS
🥈 sashko38 — 348,497 GEM / 690.5571 TRVS
🥉 Rakser1979 — 317,019 GEM / 628.1825 TRVS


Distance leaders:

🥇 Kairat0707 — 112,511 m / 3,932.7507 TRVS
🥈 Rakser1979 — 105,923 m / 3,702.4713 TRVS
🥉 astapc4ik — 62,244 m / 2,175.6995 TRVS


Week 9 was one of the final weeks of the first season. The last week of Season 1 has already started, and every result now has special importance.

In the final race, it is not only activity and the number of games that matter, but also strategy: smart boost usage, consistency, the battle for GEM, distance, and the ability to keep the pace until the very end.

In addition to weekly payouts, extra rewards will be distributed at the end of the season across several categories for the most active players. This means the final results of Season 1 will bring not only weekly payouts, but also additional bonuses for seasonal achievements.

Thank you to everyone who plays fairly, reports issues, and helps make the race stronger.


Week 10 has already started. The final stretch of Season 1 begins right now.


🔣 https://t.me/trvsrunbot
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Travis Run (EN)

Sep 02, 2026, 16:02

🏁 WEEK 8 IS COMPLETE

The Week 8 results have been finally recalculated, the leaderboard has been cleaned, and payouts have been sent to players’ wallets inside the Mini App.

This week, we once again conducted an enhanced review of the results. Manipulated results, suspicious game sessions, and accounts showing signs of mass or bot activity were removed from the payout calculation.

In total, another 1,726 accounts were blocked in Travis Run this week for signs of cheating, automation, multi-accounting, result manipulation, or participation in bot farms.

The weekly pool of 120,000 TRVS was distributed among honest players.


Main weekly stats:

🟠 8,134 participants took part

🟠 982,408 games were played during the week

🟠 53,407,146 GEM collected by players


Boost economy:

🟠 13,833 boosts purchased by players

🟠 17,396 TRVS spent on boosts

• 8,177 TRVS sent to the referral pool
• 9,219 TRVS sent to the burn pool


Travis Pass stats:

🟠 2,950 TRVS revenue from Travis Pass this week

• approximately 1,665 TRVS sent to the referral pool
• approximately 1,285 TRVS sent to the burn pool

🔥 Final burn pool of the week: 11,204 TRVS


Best results of the week:

GEM leaders:

🥇 Rakser1979 — 322,037 GEM / 1,295 TRVS
🥈 Sashko38 — 165,858 GEM / 667 TRVS
🥉 Vesela1981 — 84,219 GEM / 338 TRVS

Distance leaders:

🥇 Kairat0707 — 123,424 m / 4,046 TRVS
🥈 Travisrunbd — 55,511 m / 1,820 TRVS
🥉 Rakser1979 — 54,728 m / 1,794 TRVS


Reminder: automation, farms, multi-accounting, and any attempts to artificially influence season results are prohibited in Travis Run.

All results are reviewed before payouts so that rewards go to real players for honest results.


Important update on TRVS withdrawals:

Temporary issues with TRVS withdrawals may currently occur due to technical work on the server that processes payouts. The infrastructure provider is resolving the consequences of a DDoS attack, which is causing disruptions in some services.

Once the server is fully restored, all pending withdrawal requests will be processed automatically. We will announce the end of the maintenance in a separate post.

This week, Travis Run will also launch two new mechanics. We will share details about each of them in separate posts.

The new week has already started. The race continues.


🔣 https://t.me/trvsrunbot
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Travis Run (EN)

Sep 02, 2026, 16:02

🏁 WEEK 7 IS COMPLETE

This week’s payouts have been sent to players’ wallets.

This week, the final review took longer than usual. We conducted a deeper audit of the results to make sure honest players receive rewards for honest results.

Before the final calculation, additional manipulations, abnormal results, and cases of bug abuse were excluded from the leaderboard.

The team also identified and blocked another network of accounts that imitated real user behavior but had identical gameplay patterns and signs of coordinated activity.

A separate note on the distance pool: after the final audit, a discrepancy was found in the payout calculation for the TOP 100 by distance.

We conducted an additional recalculation of the distance pool and updated the correct payout values. The missing TRVS were credited to players’ balances as a separate transaction, and the ranks were corrected.

The final TOP 100 distance statistics with rank, result, and TRVS payout have been updated and are available in the weekly statistics section.

We understand that the payout delay and additional recalculation may have raised questions. But in weeks like this, it is important not just to send rewards quickly, but to make sure the leaderboard is clean and the prize pool is distributed fairly.


Main Week 7 stats:

🟠 14,751 players participated

🟠 707,832 games were played

🟠 34,516,067 GEM collected by players during the week

🟠 110,000 TRVS prize pool for the week

🟠 Player payouts ranged from 0.01 TRVS to 4,514 TRVS


Boost economy:

🟠 21,109 boosts purchased by players

🟠 26,566 TRVS spent on boosts

• 14,654 TRVS sent to the referral pool

• 11,912 TRVS sent to the burn pool


Travis Pass stats:

🟠 11 Travis Pass purchases

🟠 4,150 TRVS spent on subscriptions

• 2,261 TRVS sent to the referral pool

• 1,889 TRVS sent to the burn pool

🟠 50,726 GEM additionally credited to weekly results through Travis Pass bonuses


Final burn pool of the week:

🔥 13,801 TRVS


Best results of the week:

GEM leaders:

🥇 Rakser1979 - 671,691 GEM / 1,277 TRVS
🥈 vsk_11 - 621,129 GEM / 1,181 TRVS
🥉 Kraliica - 173,982 GEM / 330 TRVS

Distance leaders:

🥇 Kairat0707 - 120,486 m / 4,393 TRVS
🥈 astapc4ik - 75,910 m / 2,767 TRVS
🥉 vsk_11 - 68,341 m / 2,491 TRVS


Travis Run continues to grow, and as it grows, we are focusing on protecting the season so that the leaderboard remains fair and rewards go to real players.

At the moment, more than 33,000 users are registered in Travis Run.

Thank you to everyone who plays fairly, helps find issues, and makes the race stronger.

Week 8 has already started.

🔣 https://t.me/trvsrunbot
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Travis Run (EN)

Aug 31, 2026, 08:31

💬WEEKLY PAYOUT UPDATE

Week 7 in Travis Run has ended. The final review of the results took longer than expected, so this week’s payouts will arrive with a slight delay.

Estimated time: within 1–2 hours.

Right after the payouts are completed, we will publish a post with the weekly results, statistics, and leaderboard results.

Thank you for your understanding!
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Travis Run (EN)

May 23, 2026, 18:42

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🏁 SEASON 1: START DATE ANNOUNCEMENT

The long awaited launch of the first season with weekly competitive races and rewards will take place on May 4!


⚡ HOW THE FIRST SEASON WILL WORK

Season 1 will last 10 weeks - from May 4 to July 12.

Each week inside the season is a separate cycle with its own result snapshot and rewards.

Here’s a reminder of how seasons work:

🔸 during the week, players make runs, collect GEM, and build distance
🔸 climb the leaderboard
🔸 at the end of the week, the results are locked
🔸 after that, rewards are calculated and paid out
🔸 then a new week begins with a new chance to show your result

Even if you don’t break into the top in the first week, the next week gives you a fresh chance to enter the race, improve your result, and claim even more rewards.


📊 WHAT WILL HAPPEN TO THE LEADERBOARD

After seasons launch, the leaderboard section will have 3 main modes:

DAY - results for the current day
WEEK - the current weekly race
SEASON - the overall result within the current season

This will make the competition structure clearer: you’ll be able to track your daily progress, compete within the week, and see your overall position in the season.


🎁 REWARDS FOR ACTIVE STAGE 0 PLAYERS

We decided to separately reward the players who actively played, tested Travis Run, and helped the project during Stage 0.

50,000 TRVS will be distributed among all leaderboard participants in the ALL TIME section, proportionally to the amount of GEM collected.

This is our way of recognizing those who were with the project at the early stage - running, testing mechanics, and helping us reach the launch of the full seasonal model.

The distribution will take place next Monday after the leaderboard switches to the seasons format.

In the next post, we’ll break down exactly how to earn TRVS rewards in the weekly competitions.

🔥 Season 1 is coming
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Travis Run (EN)

May 23, 2026, 18:42

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🔋 BATTERY MECHANIC IN TRAVIS RUN

Season development is now in full swing, and as we move closer to launch, we’re starting to reveal important details of the upcoming competitive system.

One of these mechanics is the battery system.

After the start of the seasons, only a limited number of runs per day will count toward the leaderboard.
All other game sessions are not going anywhere: you will still be able to play, farm GEM, test boosts and mechanics, but those runs will no longer count toward the leaderboard.

So the logic will be as follows:

🟠 the first X runs per day count toward the rankings
🟠 all following runs remain playable, but without affecting the leaderboard
🟠 the number of runs is reset every 24 hours
🟠 additional attempts can be purchased through a separate boost in the shop

Why we decided to introduce this mechanic:

✔️ the ranking becomes fairer
A player is evaluated not only by the number of hours spent in the game, but also by how well they use their strongest attempts

✔️ it reduces the advantage of those who can play for many hours in a row
This makes seasonal competition more balanced

✔️ it increases the value of every ranked run and adds more strategy:
when to play, which boosts to use, and how to manage your attempts

✔️ the leaderboard becomes cleaner and more interesting
The strongest results carry more weight

✔️ it helps make the seasons clearer, more manageable, and more competitive

In a few days, the start date of the first season will be announced, and a countdown timer to the launch will appear in the Mini App.

This will be a direct signal that the final stage of preparation is already underway and the launch is getting closer.

🔣 https://t.me/trvsrunbot
5150027
Travis Run (EN)

May 23, 2026, 18:42

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🗓 SEASON DEVELOPMENT HAS BEGUN

This week, we started working on one of the most anticipated Travis Run modules — the season system.

Once this functionality is completed, we will be able to officially announce the launch date of the first season, including weekly TRVS rewards.

Right after that, a countdown timer to the start of Season 1 will appear inside the Mini App.

🔥 The launch is getting closer


Here’s a reminder of how the in-game reward economy works:

There will be a total of 15 seasons, with 10 weeks in each season.
A total of 35 000 000 TRVS has been allocated to the game reward pool.

Out of this amount:

🟠 90% (31 500 000 TRVS) will be distributed through weekly rewards to players
🟠 10% (3 500 000 TRVS) will be distributed through in-game promo campaigns and additional ecosystem mechanics


How the weekly reward pool will be distributed:

✅ 60% of the pool will be distributed among all users who collect more than 1 GEM during the week, proportionally to the number of GEM they earned
✅ 40% of the pool will be distributed among a selected top group of players based on distance covered, proportionally to their best run distance

This means that every player can participate in two separate TRVS reward distributions every week.

All earned rewards will be paid out every Monday before 12:00 UTC to the wallet inside the Mini App.


At the same time, we are also beginning a full-scale preparation of the marketing campaign.

The next major milestone is the completion of the season module, the launch of the countdown timer, and the official announcement of the season start date.

The Missions section will become available this week.

🔣 https://t.me/trvsrunbot
6650031
Travis Run (EN)

May 23, 2026, 18:42

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🎯 MISSIONS IN TRAVIS RUN ARE NOW AVAILABLE

There is now another way to earn more GEM in Travis Run besides regular runs.

Every day, 5 new game missions await you. Complete the tasks, visit the section after your game sessions, and claim additional rewards.

Now, progression in the game is built even more not only around distance and runs, but also around activity, engagement, and daily participation. This adds another layer to the gameplay, making it more interesting, deeper, and more rewarding for active players.

In addition to daily missions, the section also includes one-time missions. These are tasks that can only be rewarded once. We will continue expanding this section with new mechanics, new tasks, and new reward formats. Ahead are missions not only from Travis Run, but also from partners, which means this section will become even more important within the overall ecosystem over time.

Development of the season mechanics is already in full swing - the first announcements are coming soon!

🔣 https://t.me/trvsrunbot
7090022
Travis Run (EN)

May 23, 2026, 18:42

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✨ NEW MECHANICS IN TRAVIS RUN

We continue expanding the game mechanics and making the gameplay more interesting, deeper, and more diverse.


After the update, new elements have appeared directly on the track:

❣️ x2 and x3 GEM multipliers - increase the value of collected coins by 2x and 3x respectively
❣️ magnet - attracts coins. All coins within the visible game screen radius are automatically pulled toward Travis
❣️ x2 distance gain - doubles the rate at which distance is accumulated without increasing Travis’s speed


New boosts have also been added:

🛡 revive - after game over, you can continue the run. Each next revive within the same run costs 2x more than the previous one
🛡 a separate boost for collisions with vinyl records
🛡 the minigame with x1.5-x3 GEM multiplier has now been moved into a separate boost

Each boost and item now has a clearer role, and the gameplay itself has become more varied.

Going forward, the shop, boosts, and game mechanics will continue to expand with new elements. A lot of exciting things are ahead!

🔣 https://t.me/trvsrunbot
5740030
Travis Run (EN)

May 23, 2026, 18:42

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🛒 THE TRAVIS RUN SHOP IS OPEN

The shop has now been moved out of the game itself into a separate section of the Mini App, so that the system of items and boosts becomes not just part of the gameplay, but a full element of the TRVS ecosystem and a part of the project’s economy.

Referral rewards for shop purchases are now live as well. As a reminder: for all purchases made with TRVS, referral distribution applies:
70% of each purchase is distributed across 15 levels down, while the undistributed remainder is sent to the BURN wallet and burned once a week.

An important note regarding Stage 0: all purchases that were made with GEM during the Stage 0 phase have been reset with the launch of the shop.

Stage 0 was created as a phase for getting familiar with the game, testing mechanics, and preparing for the next phase of the project, which is now approaching. Purchases made with GEM were part of that introductory period.
Now Travis Run is moving to a new model, where the shop becomes a full part of the TRVS economy.

Alongside the shop launch, a game update is now also available:

🟠 swipe controls have been improved
🟠 a number of bugs have been fixed
🟠 new track elements have been added (we’ll cover them in a separate post)
🟠 new boosts have been added (we’ll cover them in a separate post)
🟠 if internet connection is lost or the connection to Telegram drops during a long run, results are no longer lost. After re-entering the game, all data is delivered to the system correctly.

In addition, starting from last week, the Telegram bot now includes notifications for key operations:

✅ notifications for all TRVS transactions
✅ notifications for referral payouts
✅ notifications about new referrals, including users coming from marketing distribution

Temporary issues with the app may occur during the day due to technical work.

🔣 https://t.me/trvsrunbot
5050026
Travis Run (EN)

May 23, 2026, 18:42

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🎬 TRAVIS VIRAL PROMO - EARN TRVS FOR VIEWS

Travis Viral Promo is a program for those ready to help spread Travis content on social media and earn real TRVS for it. Starting budget $15 000 in TRVS equivalent at the time of distribution

HOW IT WORKS:

🟠 Take a ready made video from Viral Promo
🟠 Post it on TikTok, Instagram Reels or YouTube Shorts
🟠 Send the link through the Travis bot
🟠 The video goes through moderation
🟠 Gain views and earn TRVS
We provide all the content for publishing. Your only job is to post it correctly on your accounts and grow the views.


REWARDS:

🔵 10 000 views = $5 in TRVS
🔵 100 000 views = $20 in TRVS
🔵 1 000 000 views = $150 in TRVS

Payouts are final at each level and do not stack. The TRVS payout amount is calculated at the exchange rate at the time of settlement.


IMPORTANT CONDITIONS:

🟠 Minimum participation threshold = 10,000 views
🟠 No limits per participant
🟠 Only real views count - bot views are monitored by dedicated software and excluded from the program
🟠 Mandatory video branding required - all materials will be provided in advance
🟠 Weekly settlements and a separate leaderboard
🟠 Bonuses for top participants of the week on top of base payouts


WHEN IT STARTS:

The program launches after the first 10 episodes of the Travis series are released and the content pack for participants is prepared. Expected to launch in parallel with the start of seasons.

Before the launch a detailed guide will be published - how to set up accounts, publish, make content unique, what time to post and what mistakes to avoid.

🔣 https://t.me/trvsrunbot​​​​​​​​​​​​​​​​
7120035
Travis Run (EN)

May 23, 2026, 18:42

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🗓 PLANS FOR THE WEEK:

Last week was packed and this one will be no less busy. Here's what's coming:


🛒 SHOP. MIGRATION AND EXPANSION:

We're moving the shop from the game into a dedicated mini-app section with full item purchases for TRVS. Reminder: all TRVS purchases follow the referral distribution — 70% is distributed across 15 levels down, and the undistributed remainder is burned.
At the same time, we're expanding the boost lineup and in-game items and adding new game mechanics.

⚠️ Important note about current boosts and GEM.

Stage 0 was designed for you to get familiar with the game and its mechanics. GEM boosts were part of this introductory phase. When the full TRVS shop launches, current boosts will be reset, and the GEM counter will be cleared before seasons start. But before that happens, we'll separately reward active leaderboard players — your contribution will not go unnoticed 🤝


🔔 NOTIFICATIONS

Customizable bot notifications for every incoming transaction and new referral at any level. Notification settings will be available in the profile section.


🆗 MISSIONS SECTION

Opening the missions section — additional ways to earn GEM beyond runs. The mission list will be continuously expanding.


❣️ OPTIMIZATION

Speeding up the loading of large leaderboard tables. Working on the project architecture to optimize performance and ensure correct data display.


By the end of this week we will be significantly closer to launching seasons with weekly TRVS distributions and the next phase of the project. At the current development pace we're targeting the end of April.

🔣 https://t.me/trvsrunbot
5560022
Travis Run (EN)

May 23, 2026, 18:42

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🔥 10X SINCE TRVS LISTING

10 days ago TRVS launched at a price of 1 AXM - today the token is trading around 10 AXM and is setting a new all time high almost every day.

Pure organic growth in the most active and engaged community
Thank you to everyone who believes in Travis and is walking this path with us 😉

On our end, we keep strengthening the project: developing new mechanics, expanding TRVS utility and reinforcing its role within the Axiome ecosystem.

Lots of exciting updates still ahead!
5660029
Travis Run (EN)

May 23, 2026, 18:42

Photo
🎮 INTERIM TRAVIS RUN GAME UPDATE

Here's what changed:
🟠 Extended the game screen and raised Travis higher - removed accidental screen collapses on iPhone during slides
🟠 Moved the boosts section higher - now always visible during a run
🟠 Added 2 new stick control methods - switch in settings and find what works best for you
🟠 Calibrated the 2 existing control methods
🟠 Extended jump and slide duration by 20% - fewer accidental collisions
🟠 Added jump from slide and slide from jump - Travis is now more agile
🟠 Fixed the bug with accelerated distance calculation on PC
🟠 Fixed various compatibility bugs


🕜 FARMING:

Plans have been adjusted. This is one of the core features of the entire Travis economy and our goal is to make it as polished as possible. A separate announcement with all the details is coming soon - we'll have good news for you shortly!


🕜 PROMO CAMPAIGN #1:

Moving the announcement to tomorrow - a separate post will cover the timeline, prize pool distribution and all participation details.


P.S. Over the next few days, brief disruptions to the mini app may occur during evening and morning hours due to technical maintenance. We're actively working on stability and new features - thank you for your patience and understanding 🤝
5300022
Travis Run (EN)

May 15, 2026, 01:27

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👥 MARKETING DISTRIBUTION IS LIVE

Starting today, all new users who join Travis Run without a referral link are automatically added to the structures of holders with 5 000+ TRVS.


HOW IT WORKS:

🟠 Hold 5,000+ TRVS in your wallet and enter the distribution leaderboard
🟠 New players without a referral link are automatically assigned to you as level 1 referrals
🟠 You receive all referral bonuses from them — exactly the same as from personally invited users
🟠 The leaderboard is recalculated every 10 minutes, everything in real time


🔥 THE MORE TRVS - THE HIGHER YOUR CHANCE:

Your distribution percentage depends on two factors:

❣️ TRVS balance — the more you hold, the more points:
5,000–9,999 TRVS = 1 point
10,000–24,999 TRVS = 2 points
25,000–49,999 TRVS = 3 points
50,000–99,999 TRVS = 4 points
100,000+ TRVS = 5 points

❣️ Position in the leaderboard - top players get a multiplier:
1–3 place = x2.0
4–6 place = x1.5
7–20 place = x1.15
21+ place = x1.0

🟠 Your final chance depends on your points relative to all other participants
🟠 The sum of all chances always equals 100%
🟠 Distribution goes proportionally among all current leaderboard participants according to their percentage share


❗️ This mechanic works on top of the regular referral program - it doesn't replace it, it adds a second incoming registration flow to your structure

We're already preparing marketing campaigns for a wide audience. Every new user without a referral link will end up in someone's structure. Before the launch is the best time to secure your spot!


🔣 https://t.me/trvsrunbot
4880018
Travis Run (EN)

May 15, 2026, 01:27

🕜 Scheduled maintenance is underway in Travis Run today

The mini app may behave unstably - brief disruptions are possible. We apologize for any inconvenience.
We're working to make every future interaction with the app faster and smoother!

Thank you for your understanding and patience 🤝
4840031
Travis Run (EN)

May 15, 2026, 01:27

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🪙 TRAVIS RUN WALLET NOW IN THE MINI APP

An important update is already available.
This is the foundation of the entire Travis economy - all token interactions within the project will work from here.


✔️ ALL REWARDS ARE SENT HERE:

🟠 Weekly rewards based on leaderboard results
🟠 Prizes for participating in promos and contests
🟠 Referral bonuses from 15 levels of your structure

All purchases inside the mini-app — boosts, Travis Pass and others — are also charged from this wallet.


⚠️ DEPOSITS ONLY VIA MEMO

Deposits work through a MEMO identifier. Without MEMO, tokens will not be credited automatically — always enter your personal code when topping up.

⭐️ WHAT'S NEXT:

🟠 Support for AXM and USDT
🟠 Purchase TRVS with a card via Axiome Payments. Part of the funds will go towards buying back AXM and TRVS, part to the project development fund. This allows the team to develop the project without selling tokens on the market

The wallet will evolve alongside the project - new currencies, convenient functionality, new mechanics.

🔣 https://t.me/trvsrunbot
4350016
Travis Run (EN)

May 15, 2026, 01:27

🔧 INTERIM UPDATE:

🟠 TRVS wallet added inside the mini-app
🟠 Referral distribution mechanic added


❣️ NEXT UPDATE - TODAY:

🟠 Bot notifications for new referrals, including those from the distribution mechanic, and all incoming transactions
🟠 Performance improvements - faster loading, more stable connection
🟠 Fix for the majority of bugs from the support section


❣️ INTERIM GAME UPDATE:

🟠 New stick control method
🟠 Fixed the bug with accelerated distance on PC
🟠 Slightly expanded the screen upward and raised Travis - removed accidental triggers
🟠 Optimization for better device compatibility
🟠 Improved second control method
🟠 Cosmetic fixes

Still in development:

🔣 Expanded boost lineup and game mechanics
🔣 New maps and tracks
🔣 New skins

In upcoming posts we'll tell you more about the released mechanics
4040016

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Frequently Asked Questions

What is the Travis Run (EN) Telegram channel about?+

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